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Lexicanum

Machine Rites

Invocations of the Machine Cult: awakening machine-spirits, calming weapons, repairing sacred works, commanding servitors, and rebuking scrapcode in the name of the Omnissiah.

Tech-Adept · Enginseer · Techmarine · Working DraftWorking Draft

Machine Rites

21 Entries

Resource: Rite Uses or class-specific machine resource, finalized later

Risk: Machine backlash, scrapcode exposure, or the machine-spirit's displeasure.

Machine RitesTech-Adept · Action: Action, unless the entry says otherwise · Rite DC = 8 + Proficiency Bonus + Intellect modifier
Machine RitesWorking Draft

Rite of Opening

Gain Advantage on one Tech check to open, bypass, placate, or safely force a lock, panel, hatch, cogitator, or sealed mechanism.

Machine RitesWorking Draft

Diagnostic Cant

Ask the GM one question about a machine, weapon, vehicle, terminal, augmetic, door, trap, or device: What is broken? What powers it? What controls it? What would make it fail? What touched it last?

Machine RitesWorking Draft

Appease the Machine Spirit

Choose one weapon, armor system, vehicle, augmetic, or machine. Until the start of your next turn, it ignores one minor malfunction, jam, instability, or penalty.

Machine RitesWorking Draft

Blessing of Proper Function

One ally within touch range gains +1 to their next attack with a technological weapon or +1 Defense from armor until the start of your next turn.

Machine RitesWorking Draft

Scrapcode Rebuke

When a hostile machine effect, corrupted device, data intrusion, or heretek signal targets you or an ally within 30 feet, use your Reaction to grant Advantage on the relevant save or impose Disadvantage on the hostile Tech check.

Machine RitesWorking Draft

Rite of Reclamation

Stabilize a broken machine, weapon, servo-skull, cogitator, or small vehicle system long enough for one scene of use.

Machine RitesWorking Draft

Noospheric Glimpse

Generate one Data Omen after studying a battlefield, machine network, signal, or tactical display for one round.

Repair RitesEnginseer · Action: Action, unless the entry says otherwise · Rite DC = 8 + Proficiency Bonus + Intellect modifier
Repair RitesWorking Draft

Field Benediction of Function

Choose one weapon, armor, augmetic, or machine within touch. Its next roll, save, attack, or defense-related use gains +1.

Repair RitesWorking Draft

Emergency Repair

Restore limited function to one damaged weapon, armor system, door, engine, vehicle, servo-skull, or battlefield device for one scene.

Repair RitesWorking Draft

Armor Patch Rite

One ally within touch gains temporary Vitality equal to your Proficiency Bonus and +1 Defense against the next attack before your next turn.

Repair RitesWorking Draft

Calm the Overheat

When a weapon would Overheat or malfunction within 30 feet, use your Reaction to delay that consequence until after the action resolves.

Repair RitesWorking Draft

Servo-Arm Intercession

Make a servo-assisted shove, brace, repair, lift, or strike. Gain +2 to the check, or deal additional damage equal to your Proficiency Bonus on a hit.

Repair RitesWorking Draft

Machine-Spirit Rebuke

Force a hostile machine, turret, trap, servo, or vehicle system to make a resistance check against your Rite DC. On failure, it stalls, loses Reaction, or becomes Exposed until your next turn.

Repair RitesWorking Draft

Sanctify the Engine

A vehicle, drone, servitor, or heavy machine within touch gains Advantage on its next save or check to keep functioning under stress.

Forge RitesTechmarine · Action: Action, unless the entry says otherwise · Rite DC = 8 + Proficiency Bonus + Intellect modifier
Forge RitesWorking Draft

Bless the Warplate

One armored ally gains +1 Defense against the next attack before your next turn.

Forge RitesWorking Draft

Awaken the Weapon Spirit

One weapon gains +1 to its next attack or ignores one minor malfunction.

Forge RitesWorking Draft

Servo-Harness Intercession

Make a servo-arm strike, lift, brace, shove, or repair with +2 to the roll.

Forge RitesWorking Draft

Machine Rebuke

A hostile machine, vehicle, turret, drone, or corrupted device must resist or lose Reactions until next turn.

Forge RitesWorking Draft

Repair Under Fire

Restore limited function to damaged armor, weapon, vehicle, door, engine, or battlefield machine for one scene.

Forge RitesWorking Draft

Siege Calculation

Ask the GM one question about a structure, vehicle, fortification, weapon, machine, or breach point.

Forge RitesWorking Draft

Iron Benediction

Spend 1 Favor to grant an ally temporary Vitality equal to Proficiency Bonus if they are armored or cybernetic.

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