Tyranid
A living weapon-organism of the hive mind. Terrifying as enemies, difficult as player characters, and best introduced first through the Bestiary.
The horrors, war-beasts, and impossible things that stalk the Bolt & Blade galaxy — catalogued as threats first. Some may one day be tamed into player options; most are here to be survived, not chosen.
Bolt & Blade introduces its most dangerous entities as monsters and NPCs before they ever become player options. These entries give game masters ready threats to field now — devouring swarms, warp-born nightmares, and horrors older than the stars — with player-facing rules to follow only if they ever make sense.
A living weapon-organism of the hive mind. Terrifying as enemies, difficult as player characters, and best introduced first through the Bestiary.
A nightmare given shape by the Immaterium. Daemons are powerful, symbolic, unstable, and better treated as threats before player options.
A fragment of impossible cosmic hunger and ancient power. Not a normal player option, but useful as a legendary threat or campaign-defining horror.