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Lexicanum

Bestiary

Classified hostile morphologies, heretic combatant profiles, xenos threat patterns, and warp entity contact risks — catalogued for the game master who has to field them tonight. Read as an Imperial threat archive: harsh, biased, and useful.

// Codex Doctrine · Threat Archive

The Bestiary is the enemy codex of Bolt & Blade: fast threats to drop into a session, premade stat blocks, Threat Ratings, enemy families, battlefield roles, tags, tactics, morale, and templates. Enemies are not built like player characters — they use simplified GM-facing profiles built to answer five questions: how hard is it to hit, how long does it stay up, what does it do, how does it behave, and why does it feel like Bolt & Blade.

How to Read a Stat Block

GM Reference

Threat Ratings

TR · Not Challenge Rating
Threat Rating Bands
Threat RatingMeaning
TR 1–2Rabble, grunts, lesser beasts, disposable cultists
TR 3–4Trained troops, specialists, minor leaders
TR 5–8Elites, monsters, heavy infantry, lesser daemons
TR 9–12Champions, major monsters, daemon engines, powerful psykers
TR 13–16Greater daemons, warlords, major xenos horrors, heavy war engines
TR 17–20+C'tan shards, titan-scale threats, campaign-ending horrors

Threat Rating is a GM-facing guide. Encounter danger also depends on battlefield layout, cover, objectives, enemy tactics, morale, corruption risk, reinforcements, and whether the party is supposed to kill the threat or merely survive it.

// Defense & Vitality Baselines
Low-Level Enemies
Enemy KindDefenseVitality
Rabble / Civilian threat9–114–8
Basic cultist / ganger10–126–10
Trained trooper12–1410–18
Specialist12–1514–24
Minor leader13–1520–35
Mid-Level Enemies
Enemy KindDefenseVitality
Elite human14–1630–50
Monster / brute13–1645–80
Lesser daemon14–1735–70
Astartes-level enemy16–1970–120
Heavy machine / walker16–2080–160
High-Level Enemies
Enemy KindDefenseVitality
Greater daemon / major monster18–22180–300
Major war engine18–24250–500
C'tan shard / cosmic threat20–26300+ or objective-based

Some threats should not be designed as “kill it by reducing Vitality.” C'tan shards, titan-scale threats, reality wounds, and major daemons may require objectives, rituals, containment, escape, banishment, or survival timers.

Types, Roles & Tags

Classification
// Tags — filter the archive
HumanForge-BoundAstartesXenosDaemonWarpBeastMachineVehicleHereticCorruptedPsychicNullEliteLeaderHordeSwarmHeavySniperMeleeRangedSuppressionFearCorruptionArmorFlamePoisonDiseaseStealthAmbushFlyingBurrowingObjectiveBossNemesisKhorneNurgleTzeentchSlaaneshUndividedImperialAeldariDrukhariT'auKrootOrkTyranidGenestealer CultNecronC'tanKin

Tags drive the Enemy Archive’s quick search below and mark template eligibility.

Templates

11 Drafted

Templates modify a base enemy quickly: Traitor Guardsman + Nurgle-Marked = Plague-Touched Traitor Guardsman. Chaos Marine + Khorne-Marked = Blood-Mad Heretic Astartes. Cult Demagogue + Tzeentch-Marked = Warp-Cabal Prophet.

Universal TemplateWorking Draft

Veteran

  • +10 Vitality
  • +1 to one attack bonus
  • +1 to one relevant save
  • Add one relevant proficiency or trait
Universal TemplateWorking Draft

Champion

  • +20 Vitality
  • +1 Defense
  • +2 to one save
  • Add one special action or reaction
  • Morale improves or becomes fanatical
Universal TemplateWorking Draft

Officer

  • +10 Vitality
  • +2 Presence
  • Add command action
  • Nearby allies gain +1 to Morale or Willpower Saves
  • If the officer falls, lesser allies may make Morale checks
Universal TemplateWorking Draft

Psyker

  • Add Psychic tag
  • Add Psychic Save DC
  • Add one psychic action
  • May trigger Perils when pushing or failing badly
  • May cause fear, corruption, or battlefield distortion
Universal TemplateWorking Draft

Corrupted

  • Add Corrupted tag
  • +1 damage
  • May cause Corruption on a critical hit or special ability
  • Morale becomes unstable, fanatical, or inhuman
  • May mutate at low Vitality
Universal TemplateWorking Draft

Possessed

  • Add Daemon and Corrupted tags
  • +20 Vitality
  • +2 Strength or Willpower
  • Gain fear aura or unnatural attack
  • May trigger Corruption exposure
  • May continue fighting briefly after reaching 0 Vitality
Chaos God TemplateWorking Draft

Khorne-Marked

  • Add Khorne tag
  • +1 melee attack bonus
  • +2 melee damage
  • Advantage against fear while in melee
  • Disadvantage on subtlety or restraint checks
  • May charge nearest enemy when bloodied
Chaos God TemplateWorking Draft

Nurgle-Marked

  • Add Nurgle tag
  • +15 Vitality
  • Resistance or bonus against poison/disease
  • May emit toxic aura
  • Reduced Movement by 5 ft. if appropriate
  • Morale rarely breaks
Chaos God TemplateWorking Draft

Tzeentch-Marked

  • Add Tzeentch tag
  • Add minor psychic or mutation effect
  • Once per scene, impose Disadvantage on one attack against it
  • May teleport, swap places, or create false image at GM discretion
  • May trigger Perils-like weirdness when killed
Chaos God TemplateWorking Draft

Slaanesh-Marked

  • Add Slaanesh tag
  • +2 Initiative
  • +5 Movement
  • Advantage on Guile or morale pressure
  • Attacks may impose Disadvantage on target's next action
  • Morale becomes unstable, ecstatic, or predatory
Chaos God TemplateWorking Draft

Chaos Undivided

  • Add Undivided tag
  • +1 to Willpower Saves
  • Once per scene, reroll a failed Morale check
  • May benefit from nearby icons, leaders, or rituals
  • Flexible template for generic Chaos forces

Further templates awaiting drafts: Daemon-Touched, Elite Guard, Sniper, Heavy Weapon, Explosive Specialist, Medic, Tech Specialist, Fanatic, Cowardly, Horde, Boss, Nemesis.

Mobs & Hordes

One Unit, Many Bodies

A Mob represents several weak enemies treated as one battlefield unit, so the GM never runs twenty cultists one by one.

Example Stat Blocks

Format-Establishing
// Codex Doctrine · Encounter Builder — Forthcoming

A sanctioned encounter builder — Threat Rating budgets, objective pressure, reinforcement clocks, and morale math — is planned once the archive’s threat math is proven at the table. Until then, build encounters from Threat Ratings, roles, and the golden rule: the party does not always need to kill the threat. Cross-reference Combat, Corruption, and Wargear.

Bolt & Blade is fan-made homebrew for private tabletop play and is not affiliated with or endorsed by Games Workshop.