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Devastator Marine

The answer to armor, monsters, hordes, and anything foolish enough to stand in the open. Heavy weapons, suppression, armor-cracking firepower, and battlefield control.

Astartes ClassesHeavy Weapons SpecialistAvailable in 1.0

Class Dossier — Devastator Marine

Working Draft · v0.1

Devastator Marine

The lane is closed. Permanently.

Astartes ClassAvailable in 1.0Working Draft

The Devastator Marine is fire support made transhuman: heavy bolter roar, lascannon judgment, missile trails, braced armor, and battlefield denial.

A Devastator does not merely deal damage. They decide which streets, doors, gantries, monsters, vehicles, and enemy ambitions are no longer viable.

The class fantasy is simple:

A Devastator Marine survives through gene-seed, heavy wargear, fire discipline, armor stabilization, braced positioning, and the certainty that nothing crosses the killzone twice.

// Design Philosophy

The Devastator Marine should not play like a generic heavy gunner. The class should create moments like:

  • That lane is my Killzone. Nothing crosses it.
  • I brace, and the wall of fire begins.
  • The vehicle is a problem. I am the solution.
  • Keep them pinned. None rise.
  • Move through my arc, brother. I am watching it.

Signature Mechanic — Fire Support Protocols

Signature Mechanic

Fire Support Protocols are the Devastator signature class mechanic.

// Rules Draft
  • A Devastator Marine starts with 3 Fire Support Protocols at level 1.
  • Protocol Uses are restored after a safe rest.
  • Draft Uses: Proficiency Bonus per safe rest.

Fire Support Protocol DC = 8 + Proficiency Bonus + Agility modifier

For bracing or recoil, Strength or Toughness may apply.

Fire Support Protocols are special. Devastator Marines do not gain a new Fire Support Protocol every level.

Killzone

Killzone

A Killzone is a lane, zone, doorway, street, corridor, ridge, or arc of fire under the Devastator's control.

// Rules Draft
  • By default, one Killzone can be active at a time.
Fire Support Protocols Known Progression
Devastator Marine LevelFire Support Protocols Known
13
54
95
136
177

This progression is a working draft. Final class balance may change after all classes are designed.

Fire Support Protocols

Working Draft
Fire Support Protocol

Establish Killzone

Choose a visible lane or zone. Your first Overwatch or Reactive Fire attack through it gains +2 to hit.

Fire Support Protocol

Brace and Fire

If you do not move, ignore one Heavy Weapon, Heavy Recoil, or bracing penalty until next turn.

Fire Support Protocol

Sustained Suppression

Your next Suppression action imposes Disadvantage on the first affected target's save.

Fire Support Protocol

Anti-Armor Solution

Your next attack against a vehicle, monster, armored elite, or heavy target adds Proficiency Bonus to damage.

Fire Support Protocol

Ammunition Rite

Once this scene, one attack, Burst, or Suppression consumes no ammunition.

Fire Support Protocol

Fire Support Call

One ally moving through your Killzone gains +2 Defense against Reactive Fire.

Fire Support Protocol

Walking Fire

Move 5 feet while maintaining suppression or Overwatch posture if terrain permits.

Doctrine Trees

Progression System

Devastator Marine progression uses Doctrine Trees.

A Devastator Marine earns Doctrine Points and spends them across the trees below, specializing deeply in one tree or spreading points across several.

Each rank costs 1 Doctrine Point and requires the previous rank in that tree unless future rules say otherwise.

// Doctrine Points Progression

Devastator Marines gain 1 Doctrine Point at every even level.

Doctrine Points
Devastator Marine LevelDoctrine Points Gained
2+1
4+1
6+1
8+1
10+1
12+1
14+1
16+1
18+1
20+1

This progression is a working draft. Final class balance may change after all classes are designed.

Doctrine: Mass reactive saturation, infantry shredding, and volume of fire.

Role: Anti-infantry damage.

Rank 1Roaring Catechism

Add +1 damage once per turn with heavy bolter or similar heavy ballistic weapon.

Rank 2Sweep the Line

When you use Burst or Suppression, one affected target has -1 to its save.

Rank 3Red Rain Pattern

If a target fails Suppression by 5 or more, it becomes Exposed.

Rank 4Belt-Fed Faith

Once per scene, a Burst or Suppression from your heavy bolter consumes no ammunition.

Rank 5Mass Reactive Storm

Once per safe rest, add your Devastator level to one heavy bolter hit or suppression damage event.

The sound is doctrine leaving the barrel.

Doctrine: Lascannons, krak missiles, melta support, and monster killing.

Role: Anti-vehicle and anti-monster specialist.

Doctrine: Bracing, fortified positions, armor locks, and refusing displacement.

Role: Defensive heavy weapon platform.

Doctrine: Pinning, denial, crossfire, and keeping enemies down.

Role: Battlefield control.

Doctrine: Target data, squad correction, fire support, and battlefield relays.

Role: Support and coordination.

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