Grotesque-Type Flesh Brute
A huge fleshcrafted brute built for terror and impact.
Threat File — Grotesque-Type Flesh Brute
TR 9 · DrukhariSaves: Strength +10, Toughness +9
Senses: Sees clearly in dim light and darkness within 60 feet
Mountain of Grafts. The grotesque reduces all incoming damage by 3 and ignores the first Pinned or Frightened effect applied to it each scene. Most of it is spare parts.
Horrific Presence. Enemies seeing the grotesque for the first time each scene make a Willpower Save DC 15 or are Frightened until the end of their next turn. It is a before-and-after picture with a stride.
Leashed Rage. The grotesque never makes Morale checks while a coven handler lives. If the handler dies, roll 1d6 at the start of each of its turns: 1-2 it continues its last order, 3-5 it rampages at the nearest creature of any allegiance, 6 it stands wailing and does nothing.
Flesh-Gauntlet Slam. Melee Attack: +8 to hit, reach 10 ft., one target. Hit: 3d10 + 6 bludgeoning damage, and the target makes a Strength Save DC 15 or is thrown 10 feet into whatever is behind it and left Exposed until the end of its next turn.
Sweep the Line. The grotesque swings through everything in reach. Each creature within 10 feet makes an Agility Save DC 15 or takes 2d10 + 6 bludgeoning damage and is knocked Prone. Cover in the arc is damaged as collateral.
Stimm Surge. Once per scene, the grotesque's injectors fire: it immediately moves up to its speed and makes one Flesh-Gauntlet Slam, then takes 2d6 internal damage that ignores its damage reduction.
Graft-Spike Reprisal. When a creature within 5 feet deals damage to the grotesque, injector spines snap outward: that creature makes an Agility Save DC 15 or takes 1d10 piercing damage.
Morale: None under handler control; when the leash dies, its behavior becomes a live question with casualties either way (see Leashed Rage).
Tactics: Walk it at the party's strongest point and let it be the anvil the coven's poison falls around. It should soak an alarming share of the party's output while wracks collect the fallen. The handler is the real target — but killing the handler mid-melee turns a weapon into weather.
Loot / Evidence / Hooks: Stimm-injector arrays and graft-anchors of coven design; somewhere in the mass is an identity tag from whoever volunteered.
Enemy Dossier
GM ReferenceA Grotesque-Type Flesh Brute is a huge fleshcrafted horror built for terror and impact — a person, once, expanded into a wall of grafted muscle, stimm-injectors, and surgical rage. It is the haemonculus's argument that art can be load-bearing.
Use this enemy as the coven's shock weight: a monster that breaks lines, absorbs the party's damage budget, and makes everyone hear the word 'volunteer' differently.
Threat Profile: Very high durability, heavy melee damage with knockdown, fear pressure, pain immunity, no morale under coven control, berserk risk when its handler dies, slow and stupid enough to exploit.
Mountain of Grafts. Reduces incoming damage and ignores the first Pinned or Frightened effect each scene; most of it is spare parts.
Horrific Presence. Enemies first seeing it each scene save on Willpower or are Frightened; it is a before-and-after picture with a stride.
Leashed Rage. No morale while a coven handler lives; if the handler dies, roll each round — it continues, rampages at the nearest creature, or stands wailing.
Flesh-Gauntlet Slam. Massive melee attack; failed Strength Save throws the target Exposed into whatever is behind it.
Stimm Surge. Once per scene, injectors fire: it immediately moves and attacks again, then takes minor internal damage.
Sweep the Line. Melee arc against all adjacent enemies; cover in the arc is damaged as collateral.
Morale: None under handler control; when the leash dies, its behavior becomes a live question with casualties either way.
Tactics: Walk it at the party's strongest point and let it be the anvil the coven's poison falls around. It should soak an alarming share of the party's output while wracks collect the fallen. The handler is the real target — but killing the handler mid-melee turns a weapon into weather.
Full Stat Block Priority: High