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Lexicanum

Flayed One Pack

A pack of flayed horrors emerging too close.

Threat File — Flayed One Pack

TR 8 · Necrons
NecronHordeHorrorStat Block Priority: Medium
Flayed One PackTR 8Xenos, Machine, Horde · Horde
NecronHordeHorror
Defense 14 · Vitality 95 · Move 30 ft. · Initiative +3
STR +3AGI +3TGH +3INT -2WIL +1PRS -4

Proficiencies: Stealth +5

Senses: Sees normally in total darkness

// Traits

Charnel Emergence. The pack enters play from phase-space within 15 feet of the party. Every creature that sees it arrive makes a Willpower Save DC 13 or is Frightened until the end of its next turn.

Scrabbling Mass. The pack flows through tight corridors and over obstacles without penalty. Its attacks against a creature with no ally within 10 feet are made with Advantage.

Reassembling Meat-Tide. Area, flame, and blast effects deal double damage to the pack. While it is below half Vitality, its Tide of Claws loses one damage die; at the end of each round the pack regains 5 Vitality as the fallen scrabble upright, unless their wreckage was destroyed.

// Actions

Tide of Claws. One massed strike against every enemy within the pack's reach. Melee Attack: +6 to hit, reach 5 ft., each target. Hit: 2d8 + 3 slashing damage, plus an extra 1d8 against Frightened targets.

Drag Down the Straggler. The whole pack's fury lands on one creature with no ally within 10 feet or below half Vitality. Melee Attack: +6 to hit with Advantage, reach 5 ft., one target. Hit: 3d8 + 4 slashing damage, and the target makes a Strength Save DC 13 or is knocked Prone and Grappled.

Morale: Does not make Morale checks. It disperses back into phase-space only when broken below a quarter of its Vitality — which is not mercy but postponement.

Tactics: Spring the pack when the party is strung out — mid-climb, mid-breach, carrying wounded. It fights as an engulfing tide that punishes anyone not shoulder-to-shoulder. Flame, blast, and disciplined formation break it; panic feeds it.

Loot / Evidence / Hooks: Among the skins are tags, signet rings, and aquila chains — the quarantine breach has a casualty list someone will pay to read.

Enemy Dossier

GM Reference

A Flayed One Pack is a quarantine failure with claws: a scrabbling mass of skin-draped machine-dead emerging from phase-space far too close. Where one is a horror, a pack is a massacre in progress.

// Battlefield Use

Use this enemy when a horror scene needs to become a desperate melee — the darkness delivering the whole nightmare at once.

// Threat Profile

Horde Vitality, overwhelming melee pressure, group phase-ambush, stacking fear, reanimating mass, no morale.

// Signature Traits

Charnel Emergence. The pack enters play from phase-space within 15 feet of the party; everyone who sees it arrive makes a Willpower Save against fear.

Scrabbling Mass. The pack may occupy and flow through tight corridors without penalty, and isolated targets it engulfs are attacked with Advantage.

// Signature Actions

Tide of Claws. One massed melee attack against every creature in contact; shaken targets take extra damage.

Drag Down the Straggler. Focuses the whole pack's fury on one isolated or wounded target with Advantage and brutal damage.

Morale: None; it disperses back into phase-space only when broken below quarter Vitality, which is not mercy but postponement.

Tactics: Spring the pack when the party is strung out — mid-climb, mid-breach, carrying wounded. It fights as an engulfing tide that punishes anyone not shoulder-to-shoulder. Flame, blast, and disciplined formation break it; panic feeds it.

// Variants
Tomb-Quarantine Pack (objective: reseal the breach)Colony-Massacre PackEndless Pack (reinforcing from phase-space)Alpha-Led Pack with Charnel-Lord

Full Stat Block Priority: Medium

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