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Signal ▮▮▮▯▯Session 0x1F3AClearance Vermillion00:00:00 M41.026
Lexicanum

Cult Iconward

A cult banner-bearer improving morale and fanaticism.

Threat File — Cult Iconward

TR 5 · Genestealer Cults
Genestealer CultIconMoraleStat Block Priority: Medium
Cult IconwardTR 5Hybrid · Support
Genestealer CultIconMorale
Defense 14 · Vitality 34 · Move 30 ft. · Initiative +1
STR +1AGI +1TGH +2INT +0WIL +3PRS +3

Saves: Willpower +6, Toughness +4

Proficiencies: Command +5

// Traits

Sacred Standard. Cult allies within 30 feet gain +1 to Willpower Saves and do not make Morale checks while the Iconward and its icon stand.

The Icon Must Not Fall. When the Iconward dies, a cult ally within 10 feet may spend its reaction to take up the banner, becoming a new Iconward whose Sacred Standard grants only the +1 to Willpower Saves.

// Actions

Raise the Image. Once per scene, the Iconward lifts the wrought image high: all cult allies within 30 feet immediately end the Pinned and Suppressed conditions and any fear effects on them.

Autopistol. Ranged Attack: +4 to hit, range 30/90 ft., one target. Hit: 1d6 + 1 ballistic damage. The banner is the real weapon; the pistol is a formality.

Morale: Utterly fanatical; it will die holding the icon upright and considers that a victory.

Tactics: Place it at the heart of the cult formation, behind bodies and cover, and let its aura make every Suppression attempt underperform. Teach the party to prioritize it — then make that shot expensive. When the icon finally falls, make the collapse in cult morale immediate and dramatic.

Loot / Evidence / Hooks: The icon itself: a genealogy of the infection worked in brass and bone, worth more to an interrogator than any prisoner.

Enemy Dossier

GM Reference

A Cult Iconward carries the wrought image of the star-children ancestry, and the faithful fight like the god under the floor is watching — because it is. Kill the banner and you kill the certainty.

// Battlefield Use

Use this enemy to make a cult force hold ground it should abandon, and to give the party a target whose death visibly changes the battle.

// Threat Profile

Moderate durability, minimal personal offense, powerful morale aura, priority-target dynamics, fanatical to the last.

// Signature Traits

Sacred Standard. Cult allies within 30 feet gain +1 to Willpower Saves and do not make Morale checks while the icon stands.

The Icon Must Not Fall. When the Iconward dies, a nearby cultist may spend its reaction to take up the banner, becoming the new Iconward with reduced effect.

// Signature Actions

Raise the Image. Once per scene, removes Pinned and shaken from all cult allies within 30 feet.

Autopistol. Token ranged attack; the banner is the weapon.

Morale: Utterly fanatical; will die holding the icon upright and considers that a victory.

Tactics: Place the Iconward at the heart of the cult formation, behind bodies and cover, and let its aura make every Suppression attempt underperform. The party should learn to prioritize it — then make that shot expensive. When the icon finally falls, let the collapse in cult morale be dramatic and immediate.

// Variants
Relic-Icon Ward (stronger aura)Mounted IconwardDying-Breath Iconward (aura persists one round after death)False Icon (bait for an ambush)

Full Stat Block Priority: Medium

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