LitaniesWorking Draft
Rise, Still Faithful
Target: One ally within 30 feet who can hear you, or one ally you can touch.
The target regains Vitality equal to 1d6 + your Proficiency Bonus. If the target is at 0 Vitality, they become conscious and may crawl, speak, grip an object, or make one save before the end of their next turn.
Fervor: Spend 1 Fervor to add an additional 1d6 Vitality restored.
You are not done. The war has not dismissed you.
LitaniesWorking Draft
The Pain Is Proof
Target: Self or one ally within 30 feet who can hear you.
The target gains temporary Vitality equal to your Proficiency Bonus + your Presence modifier. Until the start of your next turn, the target also gains Advantage on their next Toughness Save or Willpower Save.
Fervor: Spend 1 Fervor to affect a second ally within range.
Pain means the soul has not fled.
LitaniesWorking Draft
Burn the Unclean
Target: One visible enemy within 30 feet, or one enemy within range of your flame weapon.
The target must make a Willpower Save against your Litany DC. On failure, it becomes Exposed until the start of your next turn. If the target is corrupted, heretical, daemonic, or visibly tainted, it also takes fire or radiant-style faith damage equal to your Proficiency Bonus.
Fervor: Spend 1 Fervor to impose Disadvantage on the save.
Purity is a temperature.
LitaniesWorking Draft
Hymn Against Fear
Target: All allies within 15 feet who can hear you.
Targets gain Advantage on their next Willpower Save against fear, Pinned, possession, daemonic dread, morale-breaking effects, or psychic terror before the start of your next turn.
Fervor: Spend 1 Fervor to also end Pinned on one affected ally.
The hymn is louder than the thing in the dark.
LitaniesWorking Draft
Blood for the Martyr's Ledger
Target: Self.
When an ally within 30 feet would take damage, you may use your Reaction to take damage equal to your level or less on their behalf, if the GM agrees the positioning and fiction allow it. After you take this damage, the ally gains temporary Vitality equal to your Proficiency Bonus.
Fervor: Gain 1 Fervor after using this Litany, even if you already gained Fervor this round.
A wound carried willingly becomes scripture.
LitaniesWorking Draft
Censure the Heretic
Target: One visible enemy within 60 feet who can hear you or perceive your condemnation.
The target must make a Willpower Save against your Litany DC. On failure, the target has Disadvantage on its next attack, check, or save before the end of its next turn. If the target is corrupted, heretical, daemonic, or actively leading enemies, it also cannot benefit from Advantage until the start of your next turn.
Fervor: Spend 1 Fervor to make the target lose its Reaction until the start of your next turn.
A guilty soul flinches before the blade falls.
LitaniesWorking Draft
Last Rites, Not Yet
Target: One ally within touch range who is Downed, dying, or making death saves.
The target immediately cancels one failed death save or becomes stable. If the target spends Fate before the end of the scene, they regain additional Vitality equal to your Priest level.
Fervor: Spend 1 Fervor to let the target immediately make a death save with Advantage or regain 1 Vitality.
Death can wait outside the chapel.